VectoRaith's Medieval Chinese Buildings Tileset Pack Update v1.05


Update v1.05 is now available!

Fortress and Tower Building Set is now available!



Changelog:

  • Added Fort and Tower Building Set which is also known as Buildings Set 5. It contains a fortress and a tower. It is non-modular, but in this set you can set the tower height.
  • Added variations for Buildings Set 5: Royal Yellow, Gray Roof, and Dark Roof.
  • 8-side Pagoda is available for the Dark Roof variant.
  • Added variations for Buildings Set 0: type B and Type C.
    • Buildings Set 0 type B has alternatiive wall without colored upper part, as well as wood-colored lamp post. This alternative set also has new gray brick road with alternative pattern orientation.
    • Buildings Set 0 type C has alternative wall suitable for castle-themed map.

Remember, as written by the license, by purchasing this asset pack you are allowed to modify assets as you see fit to match the needs of your game! This means you can mix and match between building variants!


Dev Note:

This is the return of my "freeform drawing" to achieve 8-sided pagoda. The last time I did that was a very long time ago, when Buildings Set 2 was drawn. The very problem in the 8-sided pagoda design is on how the octogonal shape is handled in square-tile limitation. You may notice that somehow the octogon roof backbone look really weird. It is not your mistake, it is because I tried to fit the diagonal roof part into  1:3 ratio to conserve the wall part in the pagoda entrance, while maintaining the perspective so it won't conflict with the octogonal pond sprite. Because of this, I'm very afraid that the octogonal, 8-sided pagoda and other similar buildings won't have their Modular version soon until I confirm that a modular set is actually doable. 


Oh, and thank you for your support all this time! With how far Vectoraith Tileset Pack has been developed right now, If you combine this tileset with other VectoRaith's tileset packs, you now can achieve this:

Tilesets used: this pack, temperate biome v1.6 special expansion, and WIP unreleased NPC sprite asset. Engine used: RPG Maker MZ, 16x16 px base size


That's all for now! Please follow me on X/BlueSky for preview mockups and more info on updates, and happy tilemapping!

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