Farming Sim Tileset Pack - Update v1.01


First update for Farming Sim Tileset Pack is now available!


Changelog:

  • Changed the left and right-facing sprites of all fauna with new perspective style
  • Removed the "!" prefix so the sprite will work normally on bush when used in RPG Maker.
  • Added new sprites: cow (brown, white), goat, chicken (chick)


 Dev Notes:

Copying straight from my other devlog: This update focus on sprite perspective adjustment. This update is a departure from total sideview to semi-top down for all top-down fauna sprites in all applicable VectoRaith packs (see example below). Sideview sprite packs are not affected.


The changes seem insignificant over a flat and solid background. But once you put it on the tilemap, the old style has problems when sprites larger than 24x24 px is used - the perspective become mixed between sideview and top-down, making unpleasant aesthetics.

The new style will be used from this version and onwards, on all top-down sprites in applicable VectoRaith packs.

If you prefer to use the old sprites style anyway, you must back up those files NOW before updating. Otherwise the file will be overwritten when you update your pack (or shouldn't, since the new files has different nomenclature)

Until next time, happy tilemapping!

Files

vectoraith_tileset_farming_sim_essentials.zip 961 kB
22 days ago

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